Laceback Bootsnake : Yes…this creature seems to have once been a rubber boot. And yes…it seems to now be a snake. Like other creatures in DMP, these are aggressive. Laceback Golashes : Yes…this creature seems to have once been a rubber boot.
This creature will not always spawn, but when it does you can find in north of the graveyard. And it bites. This will not always spawn when you enter DMP, but it hangs out on the stairs when it is there. A nasty bit of work, they are. A nasty bit of work, only one spawns in DMP. He is basically a gigantic flying OMG and tough to boot. Make sure you bring a crew with you. Defeat him and return to Ian for a reward. Description: To the west of Barton Town lie the sculpted and manicured Zen Gardens, tended by a family of resident botanists and horticulturists.
Koi ponds, bamboo trees and groves of lanterns surround a central contemplation shrine. Famed throughout Gaia, these Gardens are a well-loved tourist destination. The woods they border to the west are dense thickets that few people have a reason to brave. The road leading west is the way to Durem. Kokeshi Dolls roam around the paths and their collectible counter parts hang out in the Southeastern corner. Anywhere you see a Sakura tree you can guarantee to find the Cherry Fluffs.
And at night Ghost Lanterns come out to light up the air and lick you to death. Step 2: Defeat 20 Ghost Lanterns before dawn. Step 3: Return to Arnold before dawn. Notes: You must start and complete this quest during one Gaian night.
This quest is repeatable. Your CL needs to be below CL 4 to get this quest. Step 2: Katsumi wants you to find the Wish Tree and to tie her personal wish to its branches so her wish of peace might come true. Special Rewards: Recipe: Knotted Rope. She will give you a glass rod to ring the bell in the NW part of the Zen Gardens. Step 3: Ring the bell. You will be transported to another location.
Speak with Kin. Bell marked on this map Step 4: Return to Katsumi and help her. Special Rewards: Recipe: Ninja Boots. Step 3: Return to Katsumi for your reward. Notes: Make sure your CL is at 4.
Head to the SE corner. You will face some waves of various Kokeshi Dolls and Cherry Fluffs. Once you kill her return to Katsumi. Step 2: Collect 15 mystic weaves from the Kokeshi Dolls for her. Step 3: Return to Katsumi and give her the items. Notes: This is a repeatable quest. Step 2: Kin wishes you to seek out more information about the Animated in the area of the Zen Gardens. Initially, he wants you to test the strengths and weaknesses of the Taiko Drums. Step 3: Kill 20 Taiko Drums.
Step 4: Return to Kin. Special Rewards: Recipe: Ninja Pants. Step 2: Kin wants you to investigate the other force in the Zen Gardens area. The Ghost Lanterns seem to only appear at night, but he wants you to watch them, learn their behavior, and again…fight a bunch of them to find out how they react.
Step 3: Kill 20 Ghost Lanterns. Special Rewards: Recipe: Ninja Gi. Step 2: Kin wants to spread the word about the intelligence you gathered on the foes here at Zen Gardens by sending you to speak to people that he trusts. Step 3: Speak with Old Man Logan. Step 5: Return to Kin with the information and to receive your reward.
Special Rewards: Recipe: Ninja Hood. Step 2: The eddies of power the ninja have sensed are solidifying near the three bridges in the center of the Gardens. Investigate that area, using your rings as much as possible, in order to tease those eddies into forming near you. React with whatever means are necessary. Step 3: Walk across the rounded bridge heading south. You should get ambushed by Kokeshi Dolls.
Destroy them all. Kill the Kokeshi Collectible to finish this step Step 4: Walk across the stone bridge. You should get ambushed by Taiko Drums. You should get ambushed by Ghost Lanterns Needs to be night time.
Notes: At each bridge there should be one of the creatures that is tougher than the rest. The order of the bridges is indicated on this map. Special Rewards: Recipe: Ninja Sword and your choice of a ring that drops in the area. The Drums! Step 1: Speak with the guard Trip. Step 2: Trip is going crazy with all the Taiko Drum sounds. Thin out a few of them so he can get a rest. Step 4: Return to Trip for your reward. Step 1: Speak to Trip. Step 2: Defeat 20 Taiko Drum like he asks. Step 3: Report back to Trip when finished.
Step 3: Wander around the Old Aqueduct until you get a red message on your screen saying that you found a part of the Wish Trees Vision. Walk up to the door and you should see a red message pop up on your screen.
Mark on this map Step 6: Return to the Wish Tree for your reward. Notes: You can visit any of the three locations in any order you wish. There are three total chests, crates, and baskets. You can find them indicated on this map. Remember, you need to kill all the animated that spawn on the map where the chest is to open any of them.
Kokeshi Dol l: Seemingly small and innocent, these toy dolls have become…twisted. Watch what they carry. They are NOT your fans. These dolls overall will ignore you unless you attack one of their friends near them. They have a ranged attack. Kokeshi Collectible : Unlike the fairly peaceful Kokeshi Doll, these collectibles will attack you if you come near them.
They hang out in the Southeast corner of the map. Kokeshi Nexus : Unlike the fairly peaceful Kokeshi Doll, these collectibles will attack you if you come near them. It will then proceed to lock onto the nearest threat and start tearing away at it with its fans. If you attack one, the others will near them will come to their aid. Taiko Drum : These large, hefty drums have gone wild, attacking anything nearby with a pounding shockwave of earth-shattering proportions that can hit several people at once.
They tend to wander around in groups, and unprepared adventurers may find themselves being shoved around faster than they can fight back. It spawns for the Three Bridges along with two normal Taiko Drums. Drops: Charge Orb Recipes:??? Ghost Lantern : Each evening after sunset, these disembodied flames hover in the night air.
If you get too close to the flames, you might not like what happens. They will transform and begin to lick you to death. You can find them at night in any place you see hanging paper lanterns. If you have completed the first two bridges in The Battle of Three Bridges , you will be able to meet this lamp which turns red when it begins to attack you.
CL: 4. Ryan mentioned that he might either be up at the abandoned Lumber Mill or across the river from the Todd homestead near the river. Step 3: Return to Ryan.
Step 2: Kill 20 Carrion Fluffs. Step 3: Return to Ryan for your reward. You need to be below CL 5 to get this quest. The den is the west of Gustav, walk under the section of rocks to enter the den. Step 4: Return to Gustav for your reward. Max CL to enter is 5. Step 1: Speak with Gustav to accept the quest. Notes: All steps must be done in order.
Special Rewards: Recipe: Saw Shield. Papa Sawn! Step 2: Find the Papa Saw and destroy it to gather its aluminum elements. You may need to kill Papa Saw. Remember to enter the sawmill to face the Saw Family. Step 2: Kill 20 Outlaw Wolf Pups. Step 3: Return to Gustav for your reward. Special Rewards: Recipe: Scar of the Warrior. Perhaps Rancher Bill can help you locate one. Note: After you talk to Rancher Bill and head to the Skeeter Hive you should see a red message pop up on the screen when you come across the skeeter you need to kill.
If you chase after it and it alludes you, just head back to where you first saw it. Trash Can : Whacking these trash cans seems to be the mating call of the grass fluffs and carrion fluffs. As long as the can is spawned it will only call one type of fluff. Once you destroy it, it may or may not call a different type of fluff.
Grass Fluff : These green fluffs are the most docile creatures in the area, and will not attack you if you get close to them. Also, the Mother Fluff may spawn more of them over time, if there are some missing in the patrol group.
You will on occasion find them in a group of three without the Mother Fluff. In addition to being super tough, it will also spawn more guards to replace lost ones if it is not killed quickly enough. They will eat you alive as if you were a piece of carrion. Buzzsaw : Buzzsaws live in the northern section of the forests, above the river. These suckers are both annoying to listen to and can hit from a bit farther than most melee rings, so try to close the distance if you need to. They always spawn from the sawmill in groups, ranging from two to five saws, and can quickly gang up on you.
Mama Buzzsaw : The mother of all saws will quickly assault anybody who is threatening her babies near the saw mill, next to the docks. Hope you planned this far ahead. He will only spawn if someone in the area has the Papa Sawn quest active. They used to be jackets, but have recently sprouted legs and are now sporting the rugged read: aggressive personalities of their former owners.
The ones near the Shewolf den will run away to bring back help from the cave. Outlaw Wolf : Outlaw wolves are adult versions of Outlaw Pups. That means they are bigger and badder. Watch out for their ferocious bite and claws.
Shewolf : This is one tough mutha. A crew is highly recommended. After you kill her guards the first time, she will not only appear, but her guards will respawn when she comes to fight you. She will also only spawn if someone in the area has the Mon Cheri quest active. They travel a set path, so if you see one, you can wait in that spot to jump it as it passes by again.
However, they also contain considerable rewards, including a lot of rings as the name implies , though they will generally be CL1. Recipes: Gift Box, Scar of the Rogue.
Flying Gift Box Monster : Think gift boxes gone bad. Once ordinary…. Just be prepared to fight more than one at a time. Description: The old boardwalk here has been purchased by a coalition of pirates and is being renovated for a massive grand opening in the future. Currently, most of the area is still sealed off as the construction continues, but some of what is changing can be seen from the beach, and the pirates give hints of things to come.
CL: 5. Keep running across the Boardwalk and back to Brodie once you defeat 10 anchor bugs. There is one chest located along the Buccaneer Boardwalk. You can find it on a small island near the boardwalk. Anchor Bug : These aggressive, rusty critters can hit a short distance away from their bodies since their faces act as heavy, blunt hookshots. They tend to gather in large swarms, and guard a chest on a little island.
Description: This popular tourist beach is golden sand next to gentle lagoon-like waves. Surfers paddle far out past the barrier reef to catch the bigger waves there, and they swear that the rides are worth the effort.
CL: 6. The animated there tend to be at a slightly lower level and have less painful special abilities. Memento Detector Step 1: Speak with Marcy to accept the quest. Step 2: Locate the five mementos lost by Jacques in Gold Beach. The faster it beeps the closer you are to a memento. Notes: Remember to talk to Mark in Barton first.
Try using this map made courtesy of oddguy. Duneslam Step 1: Speak with Jacques. Step 2: Defeat Duneslam in Gold Beach. Step 3: Return to Jacques for your reward.
Notes: Duneslam is now located on his own little island. Look along the edge of the beach to find the boat that you can row to his island. Max CL for Duneslam is 7. Remember, if you increase your CL while on Duneslam Island you will not finish the quest or get a reward.
Step 2: Collect 15 Synthetic Fibers so Benny. Step 3: Return to Benny. Notes: Synthetic Fibers are a rare drop off of Sand Fluffs. Step 2: Benny. Notes: This is a repeatable quest with a CL cap of 7.
Synthetic Fibers are a rare drop off of Sand Fluffs. What a Drag Step 1: Speak with Brodie. Step 2: Defeat 10 Anchor Bugs for Brodie. Step 3: Return to Brodie for your reward. Special Rewards: Recipe: Anchor. Notes: This quest is repeatable with a CL cap of 7. Step 2: Ceejay needs your help defeating 20 Sand Castle Golems. Step 3: Return to Ceejay near the lifeguard tower in Gold Beach for your reward. Special Rewards: Blue Surfboard Recipe. Step 3: Return to Ceejay near the lifeguard tower in Gold Beach.
Swirlies Suck Step 1: Speak with Ike to accept the quest. Step 3: Return to Ike at the fire pit in Gold Beach. Notes: Ike only shows up at night when the fire pit is lit. They tend to gather in large swarms, and guard several chests in the sandy areas. Bring either a ranged attack or an iron will ring to deal with these things. Both attacks will shove you backwards. Sandblast : Once thousands of sand castles swept beneath high tide or strong winds, these things are now alive and furious at pretty much anybody.
They lay somewhere between the strength of a regular golem and Duneslam. He can be noted by the dark blue bucket on his head.
There is a special trigger that spawns the Land Sharks. Description: The remains of the old aqueduct that was used before the Durem Reclamation Facility was created are still present here, although dilapidated and fallen now into beautiful ruin. The jungles to the northwest stretch down this far, but have not yet fully consumed the old stones. Step 2: The guy in the black suit asks you to check out the new alien species that came through the Star Portal, knocking out a few of them near their home burrows and finding out what sorts of things they carry.
Step 3: Return to the Concerned Citizen to receive your reward. Step 2: The guy in the black suit attached a scanner to your collar and asked you to get close to five out of eight of the P3 burrows in the area. Notes: You can find all eight burrows marked on this map. Remember you only need to visit five of them. Special Rewards: Recipe: Preda Gauntlets. Get the Transponder Portal! Knock him out and take the transponder for the Star Portal that he carries on his person.
Notes: The Commander roams around with a few Honor Guards , so if you hang out in one spot for a while, he should cross your path unless someone else gets to him first. Special Rewards: Recipe: Preda Helmet. Through the Star Portal! Step 2: This is not what you expected! Survive…for as long as you can! You can also find the Star Portal marked on this map. Special Rewards: Recipe: Preda Armor. Into the Fray!
Prerequisite: Completed Through the Star Portal! Step 1: Speak with Concerned Citizen to accept the quest. Step 2: Jump into the thick of things between the Tiny Terrors and the Preda-Pups in their constant war at the base of the western hill. Defeat at least ten combatants on each side to gather details of what you see there. Notes: This is a repeatable quest with a CL cap of 6. Not all Pups or Terrors in the warzone will count, but just hang out there killing as many as you can.
Alien Salvage Prerequisite:?? Step 1: Speak with GCorp Labtech to accept the quest. Step 3: Return to the GCorp Labtech to receive your reward. On occasion you will get a ring as a reward instead of orbs. The Vox Stellarum Prerequisite:?? Step 1: Speak with the True Believer, George , to accept the quest. Step 2: The True Believers know that the scouts in the woods, east of the burrows, are using communicators to report back to their commanders.
They believe that these communicators might be the key to deciphering the pup language so they can negotiate a peace instead of war. Attack the predator pups until you get one of the communicators. Step 3: Return to George to receive your reward. When in the right area you should get a message that tells you whether or not you got a communicator.
They can attack from both close and far ranges. They will add an extra bit of toughness to any fight with the Commander, you may want to bring a crew to help take out these guys while fighting the Commander. You will also find these guys hanging out where Squad Leaders spawn. Predator Commander : This blood red hunter usually patrols the outlying forests of the Aqueduct, searching for any intruders.
A crew is highly recommended to fight it. Further south of their spawn point, a crazed battle for supremacy is constantly being waged between the aliens and the voodoo dolls. HP: Drops: Charge Orb. Shockroach : Watch out, Hive bugs are escaping! They roam around the Aqueduct looking for unsuspecting victims and they travel in packs. Sometimes you will see Lightning Bugs and a Landstrider instead of these roaming bugs. Lightning Bug : It seems some special animated from the Hive have escaped.
These guys are packed full of lightening and travel in packs of three along with a Landstrider. Sometimes you will see regular shockroaches and a Walker instead of these roaming bugs. Deathroach : It seems some special animated from the Hive have escaped.
These guys will explode in your face. The show up during a special Aqueduct mini-event. Walker : Watch out, Hive bugs are escaping! Landstrider : It seems some special animated from the Hive have escaped. These guys pack a punch and seem to have swallowed some anti-freeze after wallowing in a vat of black ink.
They hang out with the other espaced lightning bugs. You can see many passageways, but you can hear creatures scuttling down them towards you. Try and survive as long as you can. Map: link coming. Even the walls of the Hive are alive and will come out and hit you. Those tentacles will reach out and hurt you.
Remember to wait till all your crew members have died and the Game Over message has popped up so that you can receive any badge you may have won. These guys are packed full of lightening. The longer you stay in the Hive, the more of these keep coming…. Description: Long ago, there was a fierce civilization of warriors that built a huge empire in the area. So ferocious was their society that they tore themselves apart with their constant aggression.
Eventually, the people themselves disappeared, leaving only their monolithic statues and ruins behind to tell their story. Jungles overgrow the entire area and what was once a massive city-state is now the home of monkeys and macaws CL: 7. Missing mika Step 1: Speak with Jerry to accept the quest. If you need help finding your way up to the cliffs, perhaps Blaze can help. Step 3: Return to Jerry for your reward. Notes: Once at the cliffs go right and Mika should be on the area overlooking the waterfall.
Make sure you walk slowly. George will be waiting just outside the clearing to return him to Barton Town. You may need to switch servers several times to find a working George. If none are working you will have to wait for the next server reset.
Step 2: Walk around the Blood Tree. When you are in the area where you can see the trunk of the Blood Tree simply just walk around the trunk without moving to a new box, until you get the red message confirming you have finished this step Step 3: Return to Blaze for your reward.
Step 2: Speak to Rin and Lin on the sacred cliffs in the west of Otami Ruins and do what they ask In other words, do their first 3 quests.
I will know when you have it and will speak to you again about the next totem. Bring one of their spear heads to us as their totem. Bring that with you when you return. Fight them until you find one of those totems and bring it to us with the others.
Notes: The steps must be done in this exact order. Keep checking your PDA if you are unsure of what step you are on. Step 3: Return to Rin now that you have survived the Gauntlet to find out what you must next do to appease the Spirits. You can stay and attack the Animated that spawn after you touch the statue, but be warned, the Spirit Vases can pretty much 1-hit you. They do move slowly so if you want race a few maps up and start attacking the Masks, Coatls and Witch Doctors that spawn.
Once you get back to the Cliffs entrance you will have survived the Gauntlet. I killed in this order: Kokeshi, Drum, Lantern. I was soloing this and made sure to kill all monsters that spawned from each bridge. I returned to Kin still solo and talked to him. He would acknowledge that I had completed the task but no window would pop up to select a ring also. I have not tried other servers to see if I could complete the quest.
I also tried to lower my class level to 3. Kin gave me the second trial lanterns first. I completed that, went back and he gave me the first. When I had finished the first trial drums , I went back and he sent me straight to Logan. I never received a quest about defeating any Kokeshi. I went to Logan, who gave me the grass fluff quest. I completed that, went back to him and he sent me to Concerned Citizen. At that point I just stopped doing quests. I also have this problem with Kin's quest. And some how Kin's Trails 1 and 2 are still on my quest list when I'm well pasted it.
Windows 7 Internet Explorer 7 I think Phineas Rex. Hurrah for having the same problem. I began talking with Kin still with his mask on, and my crewmate talking with him at the same time, but at a faster rate. We were both in Ninja Meadows at the time. When my crewmate reached a point where Kin revealed himself, my talk balloon with Kin suddenly closed because I haven't reached that part yet. When I got back to Kin, he didn't acknowledge my completion of the 2nd part, nor gave me a reward, but gave me the 1st part, then the 3rd part, which I completed with a crew in the normal order Kokeshi - Drums - Lanterns.
When I get back to Kin, I get the same problem reported by the previous posters, no ring but a message saying that I would receive one. Something that others may have experiences though, when I first enter the Ninja Meadows, there's a fraction of a second where Uncle Kin still has his mask on, maybe something to do with when I was supposed to get my reward for part1?
I think this is an issue with some variables related to the quests, whether or not the prequisites were finished, etc. And I don't know if it's related, but talking to Ryan won't give me a friendship pass to Gustav, but he just gives me the Carrion Fluff quest and has nothing else to give. Anyway, hope I've been detailed as well and that this gets addressed.
I have been having this problem as well. I received Kin's Trial parts 1, 2 and 3 at the same time and was able to complete part 3 and move on to The Battle of the Three Bridges, however I was never able to turn in parts 1 and 2, and I am not able to turn in The Battle of the Three Bridges. I beat the three in order kokeshi, drum, lantern solo. I have spent 2 days across multiple servers with no success. System Specs. Any help on this matter would be greatly appreciated.
Sugar High Gatal. Ive been getting this problem for days,and i have all the issues people have reported, but i have something that happened that doesnt seem to have happened to anyone else. I kept trying to talk to him to get my reward, on on like.. It stayed forbout 5 seconds, then dissapeared. Thats the only time it happened. I did it in a crew of two, the right bridge, left, then middle i dont remember the monsters.
Windows Xp.
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